Promethean Knight as Lego

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LegoHaulic has made these sweet Lego creations of Halo 4's antagonists, the Prometheans. He's got the Knight, Crawler and the flying thing all sussed!
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Return of the Forerunners Vidoc for Halo 4

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Return of the Forerunners Vidoc for Halo 4



Here's a 10 minute vidoc from 343 Industries that delves a little bit deeper into the Foreunner mythology  and class of Foreunner known as the Prometheans that will be the antagonists of the Halo 4 game.

Featuring usual suspects like Kiki Wolfkill, Josh Holmes, Brian Reed and of course Frankie, the vidoc explains about Foreunner design considerations and the challenge of making the presence of Forerunners fit as being active participators in a Halo campaign.

The vidoc also shows some of the flash new Forerunner weapons in action - the bolt pistol looks pretty cool!

As I hadn't noticed it before (despite the above picture!) the vidoc points out how the Prometheans have parts that appear to be floating, rather than attached to their giant frames.

This video leaves me in no doubt that Halo 4 is going to be the best game of the series. Some of the game play and vistas shown is totally amazing. The campaign has a high quality look about it.

I wonder if there will be a 'Bob' class of Forerunner and if so what should his name be? I propose Jack.
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The official list of Halo 4 Promethean Enemies


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The official list of Halo 4 Promethean Enemies

If you haven't yet heard, Halo 4 will feature a new set of bad guys for the Master Chief to pummel into submission. Those guys would be the Prometheans, a form of Forerunner who supposedly serve to protect the Diadact.....
Here's a list of the foes you will face. 

Alpha Crawler - More dangerous than the standard variety, the Alpha leads packs of Crawlers into battle. Luckily, Alphas can be identified by the series of Hardlight spikes along their head and back. this unit uses Supressors as a ranged weapon.

Crawler - The most common Prometheans on Requiem are the Crawlers. Crawlers are extremely agile and move in packs. The can swarm an enemy and tear them to pieces, or utilize a Boltshot from a distance.
crawler
A man will crawl? 

Crawler Sniper - A long range variety of the Crawler.

Knight - The captains of the Promethean force, the autonomous and intelligent Knights are ancient warriros tasked with defending the artificial world called Requiem. An encounter with a single Knight can turn deadly, as they systematically bring more enemies into the fight. Knights wield weapons like the Supressor and LightRifle.

Knight Lancer - Utilized primarily as scouts and marksmen, Lancers are extremely accurate even at a great distance. Among their many skills, Lancers utilize Promethean Vision to track targets even when they're behind solid objects.

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Halo 4 Promethean weapons details


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Halo 4 Promethean Weapons


Here's the official list of the weapons that the Promethean species found on the planet Reqiuem will be shooting from the hip with in Halo 4. There's seven news weapons in total to play with in the new sandbox. 

Promethean Binary Rifle - The Z-750 Special Application Sniper Rifle includes two core-mounted particle accelerators with unparalleled stopping power to bring down distant foes with one shot.

Promethean Bolt Shot - The Z-110 Directed Enemy Pistol is designed as a close-range precision weapon that devastates organic matter.  Historically, the Boltshot came into use at the end of the first century of conflict between the Forerunners and the Flood, and remained in use until the war ended two centuries later.

Promethean Incineration Cannon - The Anti-Material Z-390 High-Explosive Munitions Rifle fires several streams of explosive particles along multiple paths that detonate and spread on impact.  Mixing traits of a rocket launcher, shotgun, and flame-thrower, it's a highly destructive weapon.
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Halo 4 spoilers about the Prometheans

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A user on NeoGAF, has spilled his guts about what he read in Game Informer about the “Prometheans” in Halo 4. Take with a grain of salt and be wary of spoilars!
  • The Knights are one of three subdivisions within the Prometheans.
  • Crawlers are basically cannon fodder to distract from the Knights.
  • Watchers are support units. They can shield knights, spawn watchers, resurrect knights.
  • Prometheans work together strategically.
  • Frankie's example of a Knight sniping him, he takes cover behind a column, Crawlers attack him by crawling down from the column.
  • Promethean weapons/equipment designed to fight Flood.
There are different variants of Knights, watchers, and crawlers.
  • Knight - Deadly warriors, use weapons like Light Rifle and Supressor.
  • Knight Lancer - Scouts and Marksmen, use Promethean Vision to locate hidden enemies
  • Knight Commander - Have skills of Knights, but can wield Incineration Cannons, stronger armour, Autosentry turrets
  • Knight Battlewagon - Rare but incredibly dangerous, huge frames draped in heavy armor and hardlight shielding, can deploy Autosentries, will wield Scattershot if you get too close. 
  • Watcher - Wield boltshots, summon crawlers, protect and resurrect Knights.
  • Crawler - Agile and move in packs, fire Boltshot from distance
  • Crawler Snipe - upgraded crawlers
  • Alpha Crawler - Lead packs of Crawlers, has a Supressor
Some more tid bits about the Prometheans:
  • Prometheans work for the Forerunner civilization, "or whatever is left of it."
  • Why do they now appear as robotic entities? Were they always this way?
  • Prometheans are directed by a "general of sorts".
  • First you encounter the Covenant. Then the Prometheans. But it is when they combine forces, and how they combine, that will offer biggest surprises.
  • Also, the variants of the Prometheans weren't the blue ones, perhaps
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I'm not sure about these crawlers, they seem like a lame, annoying replacement for Grunts?
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