The Space Ships of Halo: Reach

Long Night of Solace

The Long Night of Solace was the Covenant super carrier that destroyed the UNSC Grafton in the Halo Reach game and destroyed  several other UNSC deployments. 
Grafton
Pillar of Autumn

The above Pillar of Autumn was where Halo really first began - as the Master Chief you were woken to fight the Coveant who had found you - so in the context of Reach, the Pillar escapes with Noble 6's help, to which then the Master Chief takes over the protection of Cortana

Ardent Prayer


The Ardent Prayer was used as part of the plan to destroy the Supercarrier, Long Night of Solace. You may not know that Ardent Prayer is the setting of the Halo: Reach multiplayer map Zealot, and the Firefight map Corvette.

The Space Ships of Halo: Reach (The below was all speculation before the Reach game was released)


You can't have an epic space battle between two different races without one at least having got to the battle in a space ship. Where the Fall of Reach is concerned, the allied forces of the Covenant had a massive armada of ships and the humans had a few too, with perhaps the Pillar of Autumn being the most famous.


So what are the human ships that might be found in the game of Halo: Reach? Here's some of the contenders:


Three UNSC ships, the destroyer Heracles and the frigates Arabia and the Vostok, were sent to investigate the destruction of the Harvest colony by Covenant forces. Only the Heracles survived the subsequent encounter with the Covenent and made it back to the planet Reach.






During the battle of Reach most of the UNSC space ships in the area were destroyed. Some confirmed KIA, others MIA. The Herodotus was a UNSC Destroyer that notably got carved up by an Energy Projector. The projector is a laser that the Covenant used to glass Reach and many other places including a bit of Earth in the game Halo 3 to prevent the spread of the Flood. 


Other vessels to fall to the Covenant included the Musashi, the Minotaur and the Tharsis. The Frigate Euphrates also was KIA and the Applebee and the Lark also got pwned. They all might rate a mention in the game.


The Longsword Starfighter bomber Knife 26 was also used:


Longsword
During Reach, a Longsword was used by Lieutenant Keyes destroyed a Covenant Supercruiser. The Longsword delivered a Nuclear Warhead to the ship - it was was an unmanned sortie flight controlled by remote piloting.

During the Fall of Reach, Keyes is in command of the ship Iroquois, in which he showed gallantry in destroying 4 Covenant vessels. This is perhaps ironic given Keyes was unwittingly responsible for the Covenant finding Reach as the Iroquois was tagged by a Covenant Spy Probe which gave them the planet's positioning.

Given this ship had a fairly prominent role in the space battle over Reach, it is possible that Iroquois will be mentioned in the Halo: Reach xbox game - it all depends on the timing of the ground mission of the Spartans as it's understood the game is focussed largely on the ground.

Given the sad fact that the Pillar of Autumn is the only known UNSC space ship to have survived the reach episode, and all other being presumed to have been destroyed (stated in Halo: CE, I think?) the fate of the Iroquois is that it is presumed to have been destroyed as well.





Pillar of Autumn

So the Pillar of Autumn is probably the only space ship that we can pretty much guarantee will be in the Halo: Reach game as it was the ship that found the Halo installation after Keyes followed the Cole Protocol and its the ship the the Master Chief eventually ended up on. In the original Halo: CE, you start and end the game in the space ship - so it must surely be going to feature!

Extra for Experts: Aegis Fate

One keen Halo fan has made a Lego version of the Aegis Fate which although having a larger role in the time frame of the Halo 3 game, during Reach it was on duty protecting Earth.





Aegis Fate made of Lego

Read Article →

Who is Dr Catherine Halsey? Is she the Master Chief's Mother? Halo's actual villain?

Dr Catherine Halsey in Halo Reach, the scientist whose decisions shaped Master Chief, Cortana, and the wider Halo saga

Dr Catherine Halsey explained, why she matters to Master Chief, Cortana, Reach, and the whole Halo timeline

Well, given what happened to the Master Chief, she may as well be his mother.

That line is still the best hook into Dr Catherine Halsey, because the deeper you get into Halo lore, the clearer it becomes that she is not some side character floating at the edge of the action. She is one of the hidden engines of the franchise. Follow Halsey and you end up following the creation of the Spartans, the birth of Cortana, the rise of John-117, the fall of Reach, the mysteries of Onyx, the Forerunner obsession that runs through Halo 4 and Spartan Ops, and even the groundwork for the Weapon in the era of Halo Infinite.

Within the Halo universe, Dr. Catherine Elizabeth Halsey is a civilian scientist in the United Nations Space Command. She appears in the novels Halo: The Fall of Reach, Halo: First Strike, and Halo: Ghosts of Onyx. In the novels' fiction, a flash clone of her brain tissue is the basis for the construction of the "Artificial Intelligence Cortana."

As the creator of the SPARTAN-II Project, she approved the plan for the kidnapping of children who were trained as Spartans. That simple summary still lands like a hammer. It should. Halsey is one of Halo's most morally difficult figures because her achievements and her crimes are tangled together. The Spartans are humanity's shield, but they were built on abduction, indoctrination, bodily risk, and a cold utilitarian logic that the series never fully lets her escape.

She is viewed by the SPARTAN-IIs as a "mother" figure, and addresses each soldier by their name rather than designation. Catherine Halsey justifies her actions through her belief that the suffering of a few is acceptable for the benefit of many, kind of like a Star Trek "needs of the many, out weigh the needs of the few" argument. Yet Halo keeps returning to the cost of that belief. Halsey may have built the machinery that saved humanity, but she also helped break childhoods to do it.

Why Halsey matters to Master Chief

Being closest to the Spartans, hence the "mother" status, it was Halsey who was amongst the first to recognize the talents of Spartan 117. She did not just spot another recruit. She saw the possibility of a singular figure, someone whose judgment, luck, discipline, and instinct might matter more than fleets and hardware.

“This boy could be more useful to the UNSC than a fleet of Destroyers, a thousand Junior Grade Lieutenants, or even me. In the end, the child may be the only thing that makes any difference.”

Catherine Halsey speaking to Lt. Jr. Grade Keyes, in Elysium City where the Master Chief was raised, on the planet Eridanus II.

That relationship is one of the most important in Halo. Chief is not just Halsey's most successful Spartan. He is the living proof of her whole philosophy. Her belief in selection, training, enhancement, discipline, and long-term planning takes human form in John-117. It is why every major Chief story carries a little Halsey shadow inside it, even when she is nowhere near the screen.

There is also a warmer and more unsettling layer to it. Halsey knows the Spartans as people. She knows their voices, their habits, their names, and their fears. That makes her easier to sympathize with than a faceless bureaucrat. It also makes her more frightening, because she understood exactly what she was taking from them.

Halsey, Cortana, and the Keyes family

Halsey's importance widens even further once you connect her to Cortana and the Keyes family. Cortana is not just another UNSC AI. She is effectively Halsey's intellectual daughter, a smart AI built from cloned Halsey tissue and carrying the sharpness, arrogance, wit, and dangerous brilliance of her creator. When Chief and Cortana become Halo's central partnership, Halsey is there by proxy in every exchange.

That makes Halsey one half of a strange three-part family structure in Halo. There is John-117, the child soldier she shaped. There is Cortana, the AI daughter built from her own mind. Then there is Jacob Keyes, one of the most respected naval officers in the UNSC and Halsey's former partner, who also happens to be the father of Miranda Keyes. In lore terms, this means Halsey is tied not only to the Spartan story, but to one of Halo's central military bloodlines as well.

That connection matters because Jacob Keyes is present right at the beginning of John's story. He accompanies Halsey when she studies the young future Spartan and becomes part of that original circle of adults who decide what sort of life the boy will have. It gives the early Halo universe an almost tragic intimacy. The people who shape the war all seem to know each other. The war is huge, but the scars are personal.

The scientist behind far more than the Spartans

It is easy to reduce Halsey to the woman who made the Spartan-IIs, but that undersells her role badly. She is also tied to the development culture that produced MJOLNIR, the era-defining armor system that turns the Spartans into the walking tanks Halo players actually know. Strip away Halsey and you strip away much of the aesthetic and military identity of the series.

She is also one of Halo's most important interpreters of Forerunner technology. This becomes crucial in Reach, in Onyx, and later in the Requiem era. Halsey is not only a human scientist trying to win a war. She is a mind drawn toward ancient systems, hidden structures, lost records, and impossible machines. In that sense she belongs in Halo's other great tradition too, the one about discovery, relics, and the dangerous temptation of knowledge.

Key timeline of Catherine Halsey in Halo lore

Year Event Why it matters
2517 Halsey begins the SPARTAN-II program and selects the child candidates. This is the moral original sin of modern Halo, the point where John-117 and the other Spartan-IIs are pulled into the machine.
2525 onward The Covenant War escalates and the Spartans become humanity's best weapon. Halsey's ruthless logic suddenly looks horrifying and necessary at the same time.
2552 The Fall of Reach, Operation: WHITE GLOVE, the Forerunner crystal, and the Cortana fragment mission with Noble Team. This is the hinge point for Halo: Reach, Halo: The Fall of Reach, and the road to Combat Evolved.
2552 to 2553 Events of First Strike and Ghosts of Onyx. Halsey shifts from wartime architect to survivor, protector, and seeker of deeper Forerunner truths.
2557 to 2558 Post-war conflicts tied to Requiem, Jul 'Mdama, and the Janus Key. Halsey becomes central to Halo 4 era lore and the struggle over Forerunner knowledge.
2559 Blue Team returns to Reach to recover Halsey's hidden assets. Those recovered cryobins lead toward the creation of the Weapon and the next phase of the Cortana story.

Where was Doctor Halsey during the Fall of Reach?

In 2552, when the Covenant made their attack on planet Reach, Dr. Halsey was working in ONI's CASTLE Base. She volunteered to remain behind to ensure that all UNSC technology was secured from possible capture. She initiated Operation: WHITE GLOVE, destroying several Artificial Intelligences, including Cortana's "older sister" Kalmiya, to keep the Covenant at bay from accessing the UNSC's databases.

This is where Halsey stops being merely controversial and becomes heroic in the old Halo sense. Reach is falling. The Covenant are everywhere. The war is effectively lost on that world. Halsey stays anyway. Not because she expects glory, but because she understands what Covenant access to human data, AI architecture, and Forerunner findings could mean for the entire species.

With an expectation that the Covenant would glass the planet of Reach and knowledge that even if they did not, she would be facing an entire army of Covenant ground forces, her actions were done in the knowledge she would almost certainly face death. It is one of the reasons Halo fans often keep circling back to her. Halsey may be compromised, vain, manipulative, and ethically catastrophic, but she is not a coward.

However, this changed when Spartans Spartans Fred-104, Kelly-087, Vinh-030, Isaac-039, and Will-043 appeared at the entrance to CASTLE Base. With the firepower to potentially fight their way out, the possibility of surviving CASTLE Base's destruction became greater than the possibility of completing the final journey.

Halsey, Noble Team, and why Reach matters so much

This action is potentially a plot point for the Xbox game Reach, as is the next part of what happened at Reach. Halo: Reach gives Halsey her first true in-game spotlight, and that matters because the game lets players see what the novels already knew, that she is not a lore appendix character but one of the people at the center of the whole tragedy.

Her link to Noble Team is especially important because it connects the fall of the planet to the opening of Halo: Combat Evolved. Halsey is the one working with Cortana and with crucial Forerunner data. Noble Team becomes the courier force carrying the future forward, with Noble Six ultimately delivering the AI fragment that has to reach Captain Keyes and the Pillar of Autumn. Strip Halsey out of that chain and the road to Installation 04 looks very different indeed.

That is one of the best things about Halsey in Reach. She makes the lore feel connected. Noble Team is not just fighting bravely in a doomed campaign. They are brushing against one of Halo's master minds, a scientist whose research, secrets, and contingency plans are shaping events even while cities burn.

During the next five days, after escaping into a series of mine shafts, the Spartans and Dr Halsey searched the mines, looking for either an exit or for what Dr. Halsey would dub "the most important discoverery of the millennium".

On the fifth day, Spartan Fred found an entrance way into a large Forerunner structure, and within, the Forerunner Crystal. With this interference the crystal sent a spike of neutrino radiation, attracting the attention of the attacking Covenant.

This discovery is pure Halsey lore. She is never satisfied with merely surviving. She wants to know what lies underneath the battlefield. Human war and alien war are one layer. Forerunner truth is the deeper one, and Halsey keeps digging toward it no matter how dangerous it becomes.

Following a Covenant attack, Doctor Halsey and her Spartans retreated into a hallway and sealed off the entrance, losing contact with Isaac and Vinh in the process. However, they quickly discovered that the hallway was a dead end.

Days later, a group of Spartans, including John-117, rescued Dr. Halsey and the remaining Spartans and evacuated them from Reach to the captured Ascendant Justice.

Onyx, secrecy, and the Forerunner pull

Dr. Halsey later recognized the importance of destroying the Forerunner artifact after it caused a Slipspace anomaly that nearly resulted in the destruction of the Ascendant Justice. After escaping Reach, the group fled to the asteroid belt that the Spartan's first mission had been in. While there, she stole the rebel governor's spacecraft and, along with Spartan Kelly-087, whom she had sedated, escaped into Slipspace.

That detail says a lot about Halsey. Even when she is helping, she remains a manipulator. Even when she is right, she is difficult to trust. Her relationship with Kelly especially reveals that she still treats the Spartans as people she loves and as assets she can move around the board.

When asked by Admiral Whitcomb as to the reasons for her actions, Dr Halsey gave a simple UNSC code, Three-Nine-Two, which meant that she was on a high priority mission. She entrusted the Forerunner Crystal to Corporal Locklear, telling him to keep it safe, hidden, and to do whatever it took to keep it from falling into enemy hands, otherwise the Covenant would be able to go a hundred times faster in Slipspace. The Corporal actually chose to destroy the crystal and died as a result of the resulting explosion.

This whole stretch of lore pushes Halsey out of the simple category of scientist and into the older science fiction tradition of the dangerous seeker. She is the kind of character who sees an ancient machine and cannot leave it alone. That is why she remains relevant long after the original war story expands into something stranger and more cosmic.

Halsey versus ONI, Ackerson, Palmer, and official history

In the aftermath of the battle, Halsey was presumed dead by the Office of Naval Intelligence and honoured, with other personnel, on a plaque at ONI Alpha Site.

It can be assumed the SPARTANS and Johnson neglected to report her retrieval from CASTLE Base, then her following kidnap of Kelly and apparent desertion from the UNSC. Another possibility is that her name was added to the wall after the Battle of Reach but before the Spartans returned to Earth.

This is where Halsey's relationship with ONI becomes especially revealing. Halo lore often frames her as the monster who made the Spartans, but the series also keeps reminding us that ONI wanted the program, funded it, used it, and later found it convenient to heap the moral fallout on her. Halsey becomes both guilty party and scapegoat. That tension gives her some of Halo's richest political texture.

It also explains her later frictions with characters and institutions tied to the post-war UNSC. Figures like Ackerson stand as rivals and counter-designers of military policy. Palmer embodies a later generation that judges Halsey from a different vantage point. Halsey, in turn, disdains the simplified official story told about her because she knows how many hands were on the knife.

Requiem, the Janus Key, and the later Halo saga

The story did not stop with Reach, Chief, and the old novels. Halsey becomes crucial again in the post-war era because she is still drawn toward Forerunner systems and still able to understand them better than most humans ever could. That is what carries her into the events around Requiem and the Janus Key.

The Janus Key is one of the most important late-era Halsey plot points because it turns her into a figure fighting over total galactic knowledge. It is not just another glowing relic. It is a map to the location of Forerunner technology across the galaxy. In story terms, that makes Halsey dangerous all over again. Give her access to that and she becomes not merely a surviving war scientist, but a potential reshaper of the future.

That thread matters because it reveals Halsey in her purest form. She is always half humanitarian planner, half arrogant seeker of forbidden understanding. The war may end, governments may shift, and new Spartans may rise, but Halsey never really stops being Halsey.

How Halsey still reaches into Halo Infinite

One of the strongest later payoffs to all this lore is that Halsey's Reach story echoes all the way into the era of Cortana's rule and Halo Infinite. Blue Team eventually returns to Reach and recovers hidden assets from Halsey's old cryovault. Those assets are tied to the cloned brain material used earlier for Cortana, and that recovery leads into the creation of the Weapon.

That is a perfect Halsey loop. Reach falls, her secrets are buried, years pass, and then the answer to one AI crisis lies in old Halsey decisions from long before. The woman who helped create Cortana also lays the foundations for the AI designed to stop her. It is classic Halo symmetry, and classic Halsey irony.

So when people ask where Halsey fits, the real answer is almost everywhere. She is at the start of the Spartan myth. She is inside the Cortana story. She is linked to the Keyes line. She is embedded in Reach, Onyx, Requiem, and the lead-in to Infinite. Halo has great soldiers, great battles, great alien mysteries, and great martyrs. Halsey is one of the few characters who touches all of them.

The story continued, get the books if you want the full story. Who knows though, Dr Catherine Halsey may turn up wherever Halo decides it wants to argue with its own conscience next.

This page was compiled using the resources of:

Halo Wikia and Wikipedia with some edits from myself.

Read Article →

Is the Master Chief be in Halo: Reach? Who else?

Will the Master Chief be in Halo: Reach?

Update: The Master Chief appears in Reach as an Easter Egg

In short: maybe, but not in the way many people first hoped. And before anyone asks again, the Chief is not Noble Six.

That point matters because Halo: Reach was always designed to tell a radically different kind of Halo story. It is not the story of the franchise’s already-mythic hero; it is the story of the Spartans and soldiers who held the line long enough for that myth to continue. Reach is not a hidden Master Chief game. It is the defining tragedy that creates the very conditions for Master Chief’s next beginning.

master chief appearance in Halo REach


The Master Chief certainly features in the novel, The Fall of Reach. However, the planet ultimately gets wiped out while the Chief is tied to other crucial business inside the larger crisis. Halo: Reach the game instead follows Noble Team, strongly implying from the outset that John-117 will not be the main feature of the campaign.

Read on to see exactly how it all connects, especially now that we have over a decade of hindsight and expanded lore to look back on.

Master Chief holding an assault rifle on a ruined Earth in Halo 3
The Master Chief, fully awake, in the kind of role Halo fans usually expect him to have.

No, the Chief is not Noble Six (But They Share a Deadly Title)

This is the first massive fan theory to clear up. Noble Six is not some hidden, redacted alias for John-117. Noble Six is the Lone Wolf, the unnamed Spartan-III the player inhabits—an operator with a black-ops reputation and a past vague enough to let the player project themselves inside the armor.

With the gift of hindsight and expanded lore from 343 Industries, we now know exactly how significant Noble Six was. Canonically, Spartan-B312 (Noble Six) was one of only two Spartans to ever earn the official UNSC rating of "Hyper-Lethal Vector". The only other Spartan to hold that title? The Master Chief himself.

Six is a different Spartan entirely, and Reach draws much of its power from that fact. You are not playing the established icon. You are playing the icon's shadow-equivalent—the Spartan who helps make John's next chapter possible.

That is one of Bungie’s smartest narrative choices. If Reach had simply turned out to be a “surprise, you were Chief all along!” twist, the game universe would have shrunk. Instead, it gives Halo’s wider war a far deeper emotional texture. The series stops being exclusively about one giant hero and becomes, for a while, about the brutal chain of sacrifice beneath the legend.

Where is the Master Chief during the Fall of Reach?

At the exact time Reach is attacked, there are dozens of Spartan-IIs aboard the Pillar of Autumn, preparing for a Hail Mary mission tied to the Covenant war’s larger strategic crisis. When the surprise invasion begins, everything changes instantly. Reach ceases to be just a launch point and becomes the battlefield itself.

Master Chief is quoted in Eric Nylund's fantastic tie-in novel First Strike as saying:

“With all due respect, sir, Spartans are trained to handle difficult missions. I’ll split my squad. Three will board the space dock and make sure that NAV data does not fall into the Covenant’s hands. The remainder of the Spartans will go groundside and repel the invasion forces.”

That line helps explain why fans kept expecting Chief to loom over Reach somehow. But Reach the game makes a deliberate design choice. While Fred, Kelly, and the rest of Red Team are fighting a desperate, losing battle on the ground elsewhere on the continent (as detailed in the books), the game follows Noble Team.

The Chief joins the smaller group tied to the orbital space dock mission before escaping on the Pillar of Autumn to begin the events of Combat Evolved. That effectively removes 117 from being a main on-the-ground feature in Halo: Reach.

The Master Chief character as seen in the Paramount+ live action Halo television series
The "Silver Timeline" TV Show Chief.

Lore Extension: Looking back from a modern vantage point, we also have the Paramount+ Halo television series (the "Silver Timeline"). In this alternate cinematic continuity, the Fall of Reach is handled entirely differently, with John-117 heavily involved on the ground fighting Covenant Elites in the streets. But in the core "Blue Timeline" canon of the games and novels, Chief was strictly on orbital defense and extraction duty during the planet's final hours.

Why Reach is Better Because Chief is Mostly Absent

Reach works because it refuses the easy comfort of putting Halo’s most famous face in the middle of everything. The game knows Reach is doomed. The player knows Reach is doomed. The planet is not there to be saved. It is there to be defended, mourned, and handed off.

That is what gives the campaign its extraordinary atmosphere. The sky is always too full of war. Every mission feels like a frantic delaying action inside a larger collapse. Even the victories feel temporary. Noble Team are not writing a triumphant new myth; they are buying time, losing ground, and holding the line just long enough for the future to exist at all.

The Master Chief Easter Egg: Small Cameo, Huge Meaning

Update: The Master Chief appears in Reach as an Easter Egg

That cameo is exactly the right size. It is quiet, almost completely tucked away, and it appears at the exact point where Reach’s story physically hands the future over to the Autumn. The moment works beautifully because it is not trying to steal Noble Six’s thunder.

Instead, it acts like a hinge between two Halo eras. Reach is burning. Noble Team is being erased. And there, aboard the ship that will carry Halo into its next mythic phase, is John-117 asleep in his cryotube, waiting for history to wake him up.

The hidden easter egg showing Master Chief resting in a cryotube aboard the Pillar of Autumn in Halo Reach

The Cortana Fragment and the Road to Alpha Halo

After intense fighting, the game’s structure eventually narrows toward the most important objective of all: getting "The Package" (Cortana, and the data that matters) to Captain Keyes.

Lore Extension: Thanks to expanded media, we now know that the Cortana we deliver in Reach is actually a fragment. The primary Cortana AI was already aboard the Pillar of Autumn preparing for their secret mission. Dr. Halsey used this specific splinter of Cortana to study the massive Forerunner artifact buried beneath Sword Base. That artifact held the crucial slipspace coordinates to Installation 04 (Alpha Halo). Noble Six didn't just deliver an AI; they delivered the map to the franchise's namesake.

That is what makes Reach such a brilliant prequel. It does not merely happen before Combat Evolved. It earns Combat Evolved. By the time the Autumn lifts off, Halo’s first game is no longer just a fresh beginning. It is a continuation paid for heavily in blood.

Noble Team's Enduring Legacy

While Master Chief takes the baton to finish the fight, Noble Team's story didn't entirely end in the glassed dirt of Reach. We now have the gift of hindsight regarding their legacy.

Jun-A266, the team's sniper and the sole survivor who escorts Dr. Halsey off-world, didn't just fade away into the expanded universe. In the post-war era, Jun goes on to become the head recruiter and acting Chief of Staff for the Spartan-IV program. He personally handpicks soldiers like Sarah Palmer and Edward Buck to join the new generation of Spartans aboard the UNSC Infinity. Noble Team's sacrifice directly birthed the next generation of humanity's defenders.

Final Reflection: Why This Question Still Matters

The reason fans kept asking whether Master Chief would be in Reach was never just about character recognition. It was really about security. Chief means continuity. Chief means the franchise’s familiar center of gravity. Reach is brave because it refuses to give the player that comfort.

Instead, Reach asks you to genuinely care about the Spartans who do not get to become the saga’s enduring icon. It asks you to live inside a doomed campaign and understand that sometimes the most important hero in a war is not the one who becomes famous. Sometimes it is the one who gets the package to the ship, holds the line, and dies in the dust so that someone else can wake up later and finish the fight.

That is why the Master Chief can be mostly absent from Reach and still feel spiritually present. The whole game is shaping the road toward him. Reach is the cost of the legend.


Read Article →

Why is the Planet Reach so important to the Halo story line?




Note this is from Halo 2, not game footage from Reach itself.


Why is the Planet Reach so important to the Halo story line?


In the Halo universe, the planet Reach is the most important of all the human colonies. Set in the Epsilon Eridani system, it is the central home of the United Nations Space Command Fleet Command Headquarters which calls the shots on all things space combat.

Reach is also the home of single largest spaceship manufacturer, making it the bastion of military power for human kind.

The planet is where UNSC soldiers are trained. Reach is also where the secretive Spartan training program was conducted which lead to creation of our hero Spartan, John 117 aka Master Chief.

The Covenant was able to determine the position of Reach after the Iroquois ship captained by Keyes headed to back to Reach following a battle with Covenant forces.

Reach finally falls after being kept a secret for so long when an invasion force of 300 Covenant attacks and deploys its armies. The force is simply overwhelming, and Reach quickly is destroyed.

Given the important strategic nature of Reach, the Covenant’s attack on the planet was a masterstroke on their behalf as it effectively was a neuter job on mankind. However, ultimately it proved the beginning of the end....

Click here for a more full synopsis of the Fall of Reach which was written by Eric Nylund.
Read Article →

What's the plot of the novel, The Fall of Reach?





What is the Fall of Reach novel plot?

Here’s a summary. In short, the humans and the Master Chief fight against the alien Covenant forces until they eventually end up at the Halo as found in Combat Evolved.

Or a longer version!

The Fall of Reach novel, written by Eric Nylund, opens with the civilian Dr. Catherine Halsey and Lieutenant Jacob Keyes traveling to meet John, a six-year-old boy. Dr. Halsey reveals to Keyes that John is one of 150 children who possess rare genetic markers making them suitable for conscription into the SPARTAN-II program, a secret experiment with the aim of creating super soldiers for the UNSC to quell rebellions.

Seventy-five of the children are kidnapped by agents of the Office of Naval Intelligence (ONI) and replaced by clones engineered to die of natural causes shortly after so no one around the children are suspicious in the future. From this point on, the recruits are known only by their first name and a three digit number. John-117 and the rest of the children are drilled and trained by Franklin Mendez and John demonstrates leadership of his fellow Spartans leading to his promotion to squad leader.

In 2525, the Spartans undergo a series of surgical enhancements which turn them into highly efficient super soldiers at the cost of crippling or killing more than half of the original seventy-five. The Spartans are also equipped with powerful MJOLNIR battle armor, designed to respond as quickly as the soldier's thoughts. John-117 is given the rank of Master Chief Petty Officer. 


The Spartans are highly successful, but they experience a mission priority shift after a collective of alien races known as the Covenant begin obliterating human colonies, declaring humanity's destruction as the “Will of the Gods”. Mendez leaves the group to train the next generation of Spartans as John and his comrades first face the Covenant.

By 2552, the war against the Covenant is going dreadfully. The technological superiority of the Covenant means that space battles heavily favor the Covenant, and the UNSC can only win engagements by suffering tremendous losses. To prevent the discovery of Earth or other human colonies, Vice Admiral Cole creates the "Cole Protocol", which forbids direct slipspace jumps to planet Earth or any other large population location and mandates the destruction of a ship before it can be captured by the Covenant.

Jacob Keyes, now commander of the destroyer Iroquois, discovers four Covenant ships arriving at the Sigma Octanus System, and single-handedly destroys three of them; his heroics earn Keyes the rank of Captain. The Covenant conspire to overrun Sigma Octanus IV, searching for a mysterious ancient artifact. Despite an expensive and exhausting fight, the human forces manage to repel the Covenant, and Keyes intercepts a coded Covenant transmission from the surface before the Covenant retreat. The Iroquois heads to Reach, unwittingly bringing a Covenant tracking device with it.

Soon after, Keyes is given the command of the UNSC cruiser Pillar of Autumn for a secret mission; the Spartans are to capture one of the Covenant's religious leaders, a Prophet, and barter a truce. Dr. Halsey also introduces John to the artificial intelligence Cortana, who would assist the Spartans by residing in their MJOLNIR armor. Before the mission can begin, however, Reach is attacked by a massive Covenant fleet.


John 117 and Cortana reach the Pillar of Autumn, but most of the other Spartans are presumed killed as the Covenant vitrify the surface of Reach, turning the landmasses into glass. 


Cortana initiates a slipspace course based on the ancient glyphs intercepted by the Covenant at Sigma Octanus, the course takes them to a massive ringworld known as Halo, setting the stage for the events of the Xbox game, Halo: Combat Evolved.















Source: Amended from Wikipedia
Read Article →

Search

↑ Top