So is Halo 6's campaign any good?
Halo 6 is out and our review says this is a CRACKER of a Halo game. Capitalizing on the strong development by 343 Industries that saw chapters 4 and 5 breathe strong new life in to the Halo franchise, Halo 6 is a collusion of a game, and a new high point for Cortana and Master Chief.
Let's quickly re-cap the events at the end of Halo 5. The Master-chief had been hunted down by Spartan Locke as he went awol from a mission when he received a message from the presumed Cortana. This chase resulted in the grand reveal of Cortana's plan for the universe - to take it over by control and use of the Guardians she had summons and also by way of the trick she managed to pull of in convincing all known Artificial Intelligence to support her mission - and the key point of the mission appeared to be wiping out sentient life.
We love how Cortana has gone being John's constant A.I. companion with whom he arguably fell in love with, through to a rampant A.I. and arguably to an A.I. just as crazy as the original Guilty Spark.
So, a pretty big cliff hanger ending to Halo 5. How does it play into Halo 6?
Long term Halo fans have been rewarded with a further milestone in the Halo saga. Cortana's mission to annihilate every living thing gives the campaign many moments to shine. Driven along by some sharp missions and set pieces, Halo 6's story is pretty good. Players do not need to know what happened in Halo 5 and 4 but having some knowledge will be handy as at times the game moves fast and certain crucial bits of dialogue are mentioned by squad partners. The first time Halo player will enjoy the game but may struggle to come to grips with everything that's happening in front of them.
She's got the look
This is the second Halo game to be released on the Xbox One. The developers have learned a trick or two about optimization since Halo 5 and have delivered a beautiful looking game that renders extremely well. The continued iterations of Forerunner technology that began in earnest with Halo 4 have produced some fantastic buildings and artifacts to admire and places in which to battle it out with Forerunner enemies. Those enemies have had some sweet design changes too. Knights have had a further upgrade and also appear to have in increased smartness around them – that goes for most of the adversaries you will face in the campaign.
Legendary Mode is still as brutal as ever
There’s no opportunity to run and gun and it’s incredibly unforgiving if you dare peak out from behind a rock too long! Set pieces often need to be learned and planned out before a methodical approach that has a strong chance of success can be commenced. That was a long winded way of saying you will die a lot in this campaign mode.