JJ Reviews FUD FIVE

The Hunted...
It's been a long time coming for Forward Unto Dawn to go all Black Hawk on our ass and while episode 4 started to cranking into some real Halo action, the fifth and final webisode of the FUD series delivered an epic set piece worthy of having the Halo name attached.

If you'll recall the events of FUD 4, our heroes were making a dash in a Warthog for a Pelican to beat a hasty exist off the Planet.

With a knowing nod to the Halo CE Warthog' mechanics, Laskey comments that the Warthog is hard to drive. I think it would be too if your exit route was paved with Jackals!

Our heroes are forced to stop after driving over a very keen Jackal which leads to them realising their foe has withdrawn. The Chief figures out they are being hunted and so begins the climax of the series, the Chief taking down a Hunter.

Correction, make that two Hunters - as any Halo fan will know, the Mgalekgolo always hunt in pairs.

The production values of FUD really shine at the point, a silhouette of a Hunter against a forest backdrop is truly  menacing and a fantastic set piece where the Master Chief climbs on the back of one to implant a grenade within its wormy structure serves as a fitting climax to the series.

What this does show, for this writer anyway, is that if a Halo movie is to work, it needs to feature the Master Chief and lots of him. The extremely long slow burn to get to some action was painful as a viewer to behold.

Too many characters in the first three episodes where introduced and were effectively merely set up cannon fodder for Covenant troops. Frankly, any old trooper could have been killed along the way for shock value.

That said, it will keep me up at night wondering how this guy died.

If the Gears of War movie gets off the ground, it will be interesting to see how they hand the pace of the film. if done well that could perhaps serve as a guide to how a proper Halo movie could be made.

A nice coda at the end of the episode shows Laskey as a war veteran aboard the UNSC Infinity vessel (remembering an old love), thus suggesting he might feature in the Halo 4 game and some what poignantly tying in the name of series into the whole thread of the Halo cannon.


Read Article →

JJ Reviews: FUD part IV

master-chief-forward-unto-dawn
Jump in.
The pace picks up with the fourth episode of the Forward Unto Dawn series.

Faced with certain death, the cadets manage to find themselves cornered by a Elite. Caught by fear and a lack of weaponry they appear doomed until the Big Green Guy turns up to save the day with a cliched take-down-the-enemy-from-behind move to introduce the character. Cheesey, but it worked for a fine introduction of the Chief.

From there, our now armed and motivated cadets are escorted by the Chief to a Warthog so as to make an extraction point with a Pelican. Our heroes are besieged by a crew of Jackals who are raining green lasers and pink crystal shards from a roof top.

The camera work is fast and furious with a technique of showing a lot of action in slow motion which then lapses in to real time. A shot of the Chief jumping from a fair height and completing a land that would have put him into Olympic medal contention was very well done.

As I watched, I wistfully rued once more that I was watching 'Halo movie light' and not the full Hollywood production that Peter Jackson had planned.

I appreciated what appeared to be a nod to the infamous power of the original Halo: Combat Evolved pistol - the Chief managed to take down 2 or 3 Jackals with single shots from a fair distance.

Not sure where part 5 is going to take us, the simple plot story line suggests nothing major in terms of Halo canon will occur but maybe we'll get to see the next episode from the point of view of the Arbiter..... ;)
Read Article →

JJ Reviews: FUD THREE

The third episode of Forward Unto Dawn has been released. It is finally time to sort the men from the boys, the cadets from the captains of war.

It's time to introduce the Covenant.

You might have read me bitch about how slow the build up has been thus far in the FUD series - so it was pleasing to see some real action happen. The Covenant have found the UNSC training base and have sent in three ship loads of Covenant forces to destroy all that they can find.

We got to see an enormous elite, a betrayal and finally the Big Green Guy. Hopefully the action will continue and even ratchet up a notch, as for me, Halo is not about allergies to drugs that prevent you from joining the war or pashing the girl from Narnia, it's about taking down the bad guys. Which has actually yet to happen.....

The quality of the film is pretty good, there's some good acting, nice music and the general tone is pitched just right (aside from being slow).

Watch the video here:

Read Article →

JJ Reviews: FUD Part II

Frank-o'conner-cameo-halo
Frankie as "Beamish"
Forward Unto Dawn Review Part II

What can I say? Nothing much happens in this second part of the FUD series. Again, it's a cliche mix of growing pains, military complex and no Master Chief.

I guess, the only really interesting thing about the part was a blink and you'll miss it cameo by 343 Industries' Frank O'Conner as "Beamish" - you might know him as director of the Halo franchise. He looked kind of evil, as if he was just aching to give the lil punk soliders the bash.

Read my less than thrilled review of part one over here.

Read Article →

Will and when will Forward Unto Dawn be released on DVD?

Will and When Will Forward Unto Dawn Be Released on DVD?

The short answer is yes.

Halo 4: Forward Unto Dawn was scheduled for DVD and Blu-ray release on December 4, 2012, roughly one month after the launch of Halo 4. That timing made a lot of sense. The live-action series was designed to build hype for the game, deepen the Halo universe for new viewers, and give longtime fans a more grounded military look at humanity’s early war with the Covenant.

So if you were wondering whether the web series would stay trapped online in chopped-up episode form forever, the answer was no. Microsoft and 343 Industries gave it a proper home release, which meant fans could watch the whole thing in one uninterrupted sitting rather than as a string of webisodes.

343 noted that with the Blu-ray and DVD release, viewers would be able to enjoy the entire film uninterrupted, along with a substantial batch of bonus material.

Why the DVD release mattered

Forward Unto Dawn was more than just a little bit of Halo marketing fluff. It was a serious attempt to make the Halo universe feel tangible in live action, with Lasky’s early story, the looming terror of the Covenant, and the arrival of Master Chief all helping bridge the older games and the newer direction 343 was taking with Halo 4.

That meant the DVD mattered for a few reasons.

First, it turned the project from an online tie-in into something closer to a proper Halo film experience.

Second, it gave collectors and Halo fans a physical edition they could actually keep on the shelf next to the games, novels, and other expanded universe material.

Third, it made the series easier to revisit as a complete story, which really is how it works best. The web format got people through the door, but the full film cut was always the better way to watch the thing.

What came with the Blu-ray and DVD?

According to 343, the home release was not just the film by itself. It also came packed with extras aimed squarely at Halo fans who like behind-the-scenes material, production design, and lore-flavoured bonus content.

The complete collection of bonus features included:

  • Over 60 minutes of exclusive behind-the-scenes featurettes
  • Storyline vignettes
  • Audio commentary by 343 Industries
  • Audio commentary by director Stewart Hendler
  • Concept art and visual effects models
  • Easter eggs and extra material

That is a pretty decent package for what began life as an internet series. For Halo fans, the concept art and behind-the-scenes pieces were especially interesting because they showed how 343 was trying to nail the military academy setting, Spartan presence, and Covenant threat in live action without making it feel cheap or weightless.

Digital release too

The film was also slated for digital purchase on the same date, which was an important option for fans who did not want to wait on shipping or who were already moving toward digital libraries. So whether you were into discs or downloads, December 4 was the key date to keep in mind.

That also helped Forward Unto Dawn feel like a proper part of the Halo 4 launch window rather than a throwaway extra. It was positioned as a real companion piece to the game.

The bigger Halo angle

Part of what made Forward Unto Dawn interesting was that it was focused less on giant battlefield spectacle and more on young cadets, fear, class tension, leadership, and the mythology that already surrounded Master Chief before most ordinary people in the Halo universe had even seen him properly in action.

That gave the story a different flavour from the games. It was still Halo, still UNSC, still Covenant horror crashing into human routine, but it came at the setting from a more intimate angle. That is one reason the film cut was worth owning. It played less like five bits of online promo and more like a compact military sci-fi origin story for Lasky.

And Lasky, of course, mattered a lot going into Halo 4. The series helped establish him as more than just another uniform on the bridge. It showed why meeting the Master Chief changed him, and why that relationship carried weight later.

So, will it be out on DVD?

Yes.

And not only was it coming to DVD, it was arriving with Blu-ray and digital options as well, plus a solid helping of bonus material for fans who wanted more than just the main feature.

If you were waiting to watch Halo 4: Forward Unto Dawn as one full film instead of in bite-sized web episodes, the DVD release was the version to aim for.

December 4, 2012 was the date to mark down.

Anna Popplewell at a Forward Unto Dawn era promotional appearance
Anna Popplewell remained one of the more recognisable faces associated with Forward Unto Dawn.
Read Article →

It's not a pissing contest but my space ship is bigger than yours

UNSC Infinity vs Forward Unto Dawn: Halo 4’s Two Very Different Warships

It is not a pissing contest, but yes, one spaceship is very clearly bigger than the other.

The comparison between the UNSC Infinity and the UNSC Forward Unto Dawn is one of those lovely Halo 4 lore moments where scale tells the story before the numbers even arrive. The Forward Unto Dawn is a veteran frigate, battered by the end of the Human-Covenant War and famous because it carried Master Chief and Cortana into legend. The Infinity is something else entirely: a post-war supercarrier, a symbol of human ambition, and for a while, the most intimidating thing the UNSC had ever put into the dark.

The old Halo Waypoint comparison made the point visually. Infinity is not just larger than the Forward Unto Dawn. It makes the Dawn look like a brave little knife next to a floating city with engines.

UNSC Infinity compared with Forward Unto Dawn in Halo 4 showing the huge size difference between the two Halo ships
The UNSC Infinity beside the Forward Unto Dawn. One is a battle-scarred frigate from the old war. The other is humanity’s post-war flex in ship form.

Why This Comparison Matters

The Forward Unto Dawn and the Infinity are not just two ships with different dimensions. They represent two different eras of Halo.

The Dawn belongs to the end of Halo 3. It is the ship of sacrifice, escape, and unfinished business. It fought through the portal at Voi, helped bring the Human-Covenant War to its final act, and was torn apart during the collapse of the slipspace portal. The front half made it back to Earth. The aft section, carrying Master Chief and Cortana, drifted into unknown space.

The Infinity belongs to Halo 4’s new age. It is the UNSC after survival. Bigger. Sharper. More technologically ambitious. Built during wartime, then repositioned as an exploration and research platform after the war, it becomes the vessel pulled into Requiem and tied directly to the Master Chief’s return.

Lore note: The Forward Unto Dawn is remembered because it carried the Chief into myth. Infinity is remembered because it tried to drag humanity into the Forerunner age, and discovered that being the biggest human ship in the galaxy does not make you the biggest thing in the room.

UNSC Infinity: Humanity’s Biggest Post-War Statement

The UNSC Infinity was not designed to be humble. It was built as a next-generation warship, a mobile command centre, a carrier, a research platform, and a political statement rolled into one massive hull.

Halo 4 uses Infinity brilliantly because it lets the player feel the new scale of the post-war UNSC. This is no longer the desperate, cornered humanity of Halo: Combat Evolved or Halo 2. The UNSC has survived. It has learned. It has studied Covenant and Forerunner technology. It has built something enormous.

Then Requiem reaches out and humbles it.

UNSC Infinity in Halo 4 after being drawn toward the Forerunner shield world Requiem
Infinity arrives in Halo 4 like the future of the UNSC, then immediately gets caught in forces older and stranger than human engineering can fully understand.

UNSC Infinity Ship Stats

The original Waypoint breakdown gave the Infinity the kind of technical profile Halo fans love: dense, military-flavoured, and just plausible enough to make the imaginary hardware feel expensive.

UNSC Infinity

Class: Infinity

Registry: INF-101

Sublight Configuration: XR2 Boglin Fields: S81/X-DFR Deuterium Fusion Reactor

Translight Configuration: Mark X Macedon/Z-PROTOTYPE #78720HDS Remote Carriage

Primary Armament: CR-08, Series-8 MAC, 4 guns

Secondary Armament: M42 Archer, 350 pods x 24 missiles

Tertiary Armament: M75 Rapier, 250 pods x 30 missiles

Quaternary Armament: M96 Howler, 500 pods x 20 missiles

Quinary Armament: M965 Fortress 70mm Point Defense Network, 830 guns

That list is pure Halo military sci-fi candy. MAC guns. Archer pods. Point defense networks. Fusion reactors. Prototype slipspace technology. The sort of thing that makes you nod as though you understand all of it, when really the important translation is simple: this thing is armed to an obscene degree.

Infinity was originally created to contend with the Covenant and other existential threats, but the post-war UNSC tried to turn it into something broader: exploration platform, research vessel, carrier, flagship, and symbol of human recovery. Then it discovered Requiem and became part of a much older Forerunner story.

Forward Unto Dawn: The Little Frigate That Carried a Legend

The UNSC Forward Unto Dawn does not win this comparison on size, weapons, or technological ambition. It wins on myth.

This is the vessel associated with the end of Halo 3, the Ark, the final stand against the Covenant, and the quiet image of Master Chief stepping into cryosleep while Cortana waits with him in the dark. The Dawn is not Halo’s biggest ship. It is one of its most emotionally loaded.

UNSC Forward Unto Dawn frigate from Halo 3 and Halo 4 carrying Master Chief and Cortana after the Human-Covenant War
The Forward Unto Dawn, a Charon-class light frigate made famous by Halo 3’s ending and Master Chief’s long drift toward Requiem.

UNSC Forward Unto Dawn Ship Stats

UNSC Forward Unto Dawn

Class: Charon-class light frigate

Registry: FFG-201

Sublight Configuration: Naoto Technologies: V4/L-DFR Deuterium Fusion Reactor

Translight Configuration: Series IV CODEN/SFTE, Main

Primary Armament: Mark II, Light Coil, 83B6R3/MAC Magnetic Accelerator Cannon

Secondary Armament: M58 Archer Missile Delivery System, 50 pods

Tertiary Armament: M870 Rampart 50mm Point Defense Guns, 4 guns

Quaternary Armament: M4093 Hyperion Nuclear Delivery System, 3 silos

On paper, the Dawn is much smaller and less terrifying than Infinity. But in story terms, it carries more emotional weight than almost any UNSC vessel. It is tied to Miranda Keyes, the Arbiter, the Ark, the end of the Covenant War, and the lonely years between Halo 3 and Halo 4.

The ship’s role in the battle through the Forerunner portal at Voi places it right at the hinge point of Halo’s original trilogy. This is where the war ends, but the mystery does not. The Dawn becomes the vehicle that carries Chief and Cortana from the Bungie era into the 343 Industries era.

Hindsight note: The Forward Unto Dawn matters because it is a transition object. It ends Halo 3, bridges the gap to Halo 4, and turns Master Chief’s survival into a ghost story drifting through uncharted space.

The Real Difference: Scale vs Story

If this were only a hardware comparison, Infinity wins before the first paragraph is over. It is larger, more heavily armed, and more advanced. It represents a UNSC that has survived long enough to start thinking like a galactic power.

But Halo has never worked only because of bigger ships and bigger guns. It works because scale is constantly measured against loneliness. A ringworld is huge, but the story comes down to one soldier, one AI, and one impossible mission. Infinity is huge, but Halo 4’s emotional core still sits with Chief and Cortana inside the wreckage of everything they survived.

That is why the comparison is fun. Infinity is the future of the UNSC. Forward Unto Dawn is the memory of the war that made that future possible.

The 2026 Hindsight View

Looking back now, Infinity’s introduction in Halo 4 feels even more loaded. At the time, it looked like the UNSC had finally entered a new age of power. By Halo Infinite, that confidence had been brutally tested. Infinity’s deployment to Zeta Halo and the Banished ambush turned the flagship from a symbol of supremacy into another wreck in Halo’s long history of humbled empires.

That later fate makes the original comparison sharper. The Forward Unto Dawn looked small beside Infinity, but it completed its most important mission. It got Chief and Cortana to the next chapter. Infinity was larger, stronger, and more advanced, but Halo eventually reminded us that no ship is too big to fall.

That is very Halo. Humanity builds something enormous. The universe answers with something older, stranger, and much less impressed.

Final Thought

The Infinity versus Forward Unto Dawn comparison works because it is not really about length, tonnage, or missile pods. It is about two different kinds of importance.

Infinity is spectacle. Forward Unto Dawn is legacy.

Infinity is the post-war UNSC trying to stand tall. Forward Unto Dawn is the battered frigate that carried the Master Chief and Cortana out of one era and into the next.

One ship is bigger. The other has the better ending.

Just be glad you are not a blade runner. Different franchise, same basic lesson: the future is usually bigger, colder, and worse for your mental health than advertised.

Read Article →

JJ Reviews: Forward Unto Dawn Episode 1

JJ Reviews: Forward Unto Dawn Episode 1

So I finally had a chance to watch the first episode of Forward Unto Dawn. Colour me underwhelmed. Cliched, slow and way too much teenage agnst. Oooh my mum doesn't love me, my brother's probably dead  and the hot chick is just, well hot.

Loved the production values, the grey / green tone that permeated and everything. I really enjoyed seeing the General turn up in a Warthog.

Overall, it did however simply feel like a very expensive fan made home movie, Frankly I just want to see some guns blazing and a big green guy kicking ass.

I really hope the next episodes of Forward Unto Dawn crank up into high gear. The potential is there for this project to be a really strong piece of science fiction however based on the first episode, it looks like we have Halo for Twilight fans.
Read Article →

Meet Commander Thomas Lasky from the FUD

Little English Halo Blog spied a new character for the Halo verse when checking out some new Halo toys. Commander Thomas Lasky will probably be available as his own action figure upon release of Halo 4.

If you've seen the trailer for Halo 4 that features the Forward Unto Dawn being drawn to the planet of Requiem, it's not hard to see the Lasky is the Commander of that ship.

I imagine that Lasky will perform a similar kind of role that the wonderful Commadber Keyes played in the original Halo: Combat Evolved game. Let's hope Lasky is up to the standard that Keyes set!
Read Article →

Who is Anna Popplewell?

Anna Popplewell photographed at an event, known for Narnia and Halo 4 Forward Unto Dawn
Anna Popplewell, familiar to fantasy fans as Susan Pevensie from The Chronicles of Narnia and to Halo fans as Chyler Silva in Halo 4: Forward Unto Dawn.

Anna Popplewell in Halo 4: Forward Unto Dawn

This is Anna Popplewell, one of the stars of Halo 4: Forward Unto Dawn, the live-action web series released as a promotional tie-in to Halo 4.

Popplewell plays Chyler Silva, a cadet at Corbulo Academy of Military Science. Forward Unto Dawn sits in an interesting corner of Halo storytelling because it does not begin with Master Chief as the whole emotional centre. Instead, it follows young cadets learning what war means before the Covenant threat arrives and turns academy life into a survival story.

That makes Silva a useful character in the series. She is not a Spartan. She is not a legend. She is part of the human world Halo often leaves behind when the games move into armour, weapons, ancient rings, and galaxy-scale emergencies. Forward Unto Dawn gives the war a more personal entry point before the myth of Master Chief walks into frame.

Halo note: Forward Unto Dawn works best when it shows the gap between ordinary military training and the impossible reality of the Covenant War. The cadets think they understand conflict. Then the galaxy gets much bigger, much faster.

Anna Popplewell as Chyler Silva in Halo 4 Forward Unto Dawn live action series
Anna Popplewell as Chyler Silva in Halo 4: Forward Unto Dawn, a live-action Halo story set at Corbulo Academy before the Covenant attack changes everything.

From Narnia to Halo

Popplewell is probably still best known to many viewers as Susan Pevensie from The Chronicles of Narnia films. That gives her appearance in Halo a nice genre-crossing quality. Narnia is mythic fantasy, full of prophecy, sacrifice, talking beasts, royal destiny, and children pulled into a war bigger than themselves.

Halo is military science fiction, but the emotional machinery is not completely unrelated. Forward Unto Dawn also deals with young people being pushed into a conflict they did not fully understand. The difference is that wardrobes and lions are replaced by orbital weapons, military academies, Covenant elites, and one very large Spartan in green armour.

That makes Popplewell a good fit for Chyler Silva. She brings a grounded presence to a Halo story that could easily have become all hardware and mythology. Silva helps keep the early episodes human before the series shifts into full survival mode.

Chyler Silva and the Human Side of Forward Unto Dawn

Chyler Silva matters because she gives Forward Unto Dawn some emotional texture beyond its role as Halo 4 marketing. The series is not just “here is Master Chief, please buy the game.” It spends time with the cadets first, especially Thomas Lasky, and lets the audience see the academy as a place full of training, pressure, rivalries, fear, and half-formed loyalties.

Silva’s presence sharpens that world. She is part of the military culture that Lasky struggles against, but she is not written as a flat symbol of duty. The point is that these cadets are still young, still forming their views, and still nowhere near ready for what is coming. When the Covenant arrives, all the academy politics become very small very quickly.

That is the cleverer side of Forward Unto Dawn. It uses Master Chief carefully. He becomes mythic because the cadets are ordinary by comparison. When he appears, you understand why soldiers would remember him not just as a man in armour, but as something close to salvation.

Reign, Narnia, and the Wider Career

After Narnia and Forward Unto Dawn, Popplewell also became known for playing Lola in Reign. That role moved her into a very different kind of costume drama: royal courts, political alliances, romance, betrayal, and the sort of historical television where everyone seems to be beautifully dressed while making terrible decisions.

So the career path is a fun little genre map: Narnia fantasy, Halo military science fiction, Reign court drama. Not a bad spread. And for Halo fans, her role as Chyler Silva remains a useful reminder that the franchise works best when the giant lore is anchored to human stakes.

Read Article →

Search

↑ Top