9 Reasons why Halo sucks... you in

9 Reasons why Halo sucks... you in

It makes you the Hero

Sure, the games are about the Master Chief and his companions but there's a reason why you have never seen the Chief's face before - it's a deliberate action so that you feel like you are in control, that you are saving the universe and that you are the Hero.

What's not to like about that?

The Library

While The Library in the original game some times feels like the Hotel California in that 343 Guilty Spark checked you in but won't let you leave until you have killed every last one of the muthucking face huggers.

This level is infamous within the Halo community as being long and intolerable - even the new Anniversary edition of the game recognised this and gave it two fairly challenge achievement point rewards other than for completion!

The Library sucks you in because it's where you are truly tested as a Halo player. When playing on the harder levels and the Monitor goes off to put out a fire somewhere it's you versus the Flood. This section of the game sorts out the men from the boys

The Sniper Rifle

There is nothing like taking down an Elite with a single shot to the side of the head to begin the festivities. A sniper rifle can help you out when you're low on ammo and in a tight spot. You need to take out the big fellow from afar? The Sniper rifle is your friend there. Want to camp out on a Halo map to pick of your foes one by one? Sniper rifle is a killing machine.

Cortana - the thinking man's A.I.

Was there ever such an eloquent (or sarcastic) female character in a game before Halo was unleased on the world 10 years ago? Cortana has been the Chief's guide and moral compass in 3 Halo games and looks set to be his cheer leader in the Reclaimer Trilogy (possible rampancy issues aside). Halo sucks you in because they employ her feminine wiles and charms to good effect.... i.e. they gave her big boobs.


Come for the campaign, stay for the multiplayer they say and I think that's pretty much the best way that Halo sucks... you in. With well design maps and great game types, Bungie and their friends were true pioneers of the Xbox live multiplayer universe and ensuring the continued successes of the franchise. There's nothing like like getting a 10 kill streak as you dominate a field of players who've been matched to your 'true skill' level.....

Easter Eggs and cool shit like that

The first Combat Evolved had Easter Eggs and every Halo game since. It's become a key thing that the fans love in the games. Finding a reference to Jones the Cat or 4 Banshees hidden in the Package Reach level are the icing or frosting on the cake that make Halo so damn delicious.  Here's some more Reach Easter Eggs.

Melee to the back of the head

There's nothing like sneaking up on an Elite that's supposedly on watch and crushing the base of his skull with an armoured arm! Nor is there anything sweeter in a multiplayer match where you have no shields but manage to land that crucial melee to your foe.

Legendary Mode

Like Gears of War's Insane mode, this sorts out the ODST from the Spartans. Playing Halo on legendary mode is for me the epitomy of game design and game play. Everything in the Halo universe comes together. Whether it's tacking a hairy cackle of rebelling Brutes down some tight corridors or taking on a trio of suicidal grunts

It's got the Master Chief in it

Nuff said eh?

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