For now, let's just say there are two Didacts..


didact halo forerunner
A didact
HBO pointed out this most interesting response by Greg Bear to a fan letter.


From: Cameron Gazey
Location: Ontario, Canada
Date: 05/16/2012

Greg,

Suffice it to say I am a huge Halo fan, and I enjoy it primarily for the story. I've read Cryptum and am currently reading through Primordium right now and there's just ONE thing with reading these books that made me seek you out.

The reason why I loved the idea of this book series so much was because I was very intrigued by the Terminal transcripts found on Halo 3, the first look players ever really got into the minds of Forerunners during their battles with the Flood.

What I wanted to know was whether or not those terminal transcripts from Halo 3 are considered canon and were used as sources of information for writing your series? I ask because of some timeline inconsistencies between these terminal transcripts and your series. I don't want to be rude and list them all out because if the terminals aren't canon then the inconsistencies are moot. Besides, the possibility exists that my questions will also be answered in Silentium.

Thanks in advance! And keep up the great writing, I'll be sure to buy Silentium when it comes out!

- Cameron

Re: The Forerunner Saga

From: Greg Bear
Date: 05/22/2012

We're working on those connections. For now, let's just say there are two Didacts...

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JJ Reviews: Primordium by Greg Bear

JJ Reviews: Primordium by Greg Bear

After finishing Greg Bear's Halo: Cryptum, and enjoying it enough to order the sequel almost immediately, I went into Primordium expecting the same blend of mythic scale, Forerunner mystery, and careful world-building. This review assumes you have already read Cryptum, because Primordium does not waste much time easing readers back in. It moves quickly into the aftermath of the first novel and begins from a place of disorientation, both for the reader and for Chakas himself.

Greg Bear's second Forerunner Saga novel pushes deeper into Halo's oldest mysteries, even when its pacing tests the reader's patience.

Primordium opens with a brisk recap of Cryptum before revealing that this is, in effect, a retelling of events connected to Chakas. From the outset there is a deliberate uncertainty around his identity. He does not seem wholly himself. He feels fragmented, displaced, as if memory and consciousness are being filtered through something artificial or transformed. That uncertainty gives the novel an immediate hook and suggests there is far more going on here than a simple continuation of the previous book.

Once Chakas crash-lands on a Halo installation, the novel introduces the intriguing idea of local inhabitants who are more than just wildlife. For anyone coming from the games, where Halo rings usually feel sterile apart from hostile forces, vegetation, and the occasional birdlife, this is an interesting expansion of the setting. It hints that Greg Bear is less interested in using the ring as a battlefield and more interested in using it as an archaeological and metaphysical space.

That said, Primordium takes its time, perhaps too much time, before the story fully settles into motion. A large early stretch of the novel follows Chakas and his companions as they move toward the abandoned city and search for Riser, but the narrative can feel frustratingly slow during this section. Atmosphere accumulates, details are layered in, and the sense of mystery is preserved, yet the novel sometimes withholds momentum for so long that the reader may begin to feel stranded inside the setup.

Once Bear does find his rhythm, the book becomes much more rewarding. He begins to thread in the deeper ideas that make the Forerunner Saga so compelling, references to the Librarian, the notion of geas, and the quiet sense that the events unfolding on the ring are tied to plans and histories far older than the characters themselves understand. This is where Primordium starts to justify its patience. It is not simply telling an adventure story. It is expanding Halo's mythological core.

The strongest turn in the novel comes when the sinister truth behind the ring becomes clearer. The revelation that the Precursor presence teased at the end of Cryptum is not only real, but active and influential, changes the tone dramatically. Suddenly the story feels less like a wandering survival tale and more like a confrontation with something ancient, intelligent, and deeply hostile. By the time Chakas reunites with Riser, the novel has finally found the darker gravity it has been circling from the start.

From there, Primordium builds toward a climax that is rich in Halo lore even when it is not always cleanly executed. The novel reaches for very large ideas, dead souls revived through geas, the return of buried knowledge, old servant-warriors re-entering the frame, and the terrible question of whether Halo should be preserved as a weapon against the Forerunners or denied that purpose. These are exactly the kinds of ideas that make the expanded Halo universe so fascinating. They connect the ring not only to war, but to memory, inheritance, and judgment.

The difficulty is that the final stretch can also feel cluttered. There is a great deal happening conceptually, and not all of it lands with equal clarity. Some of the imagery is striking, but some of the descriptive writing is so abstract that it becomes harder than it should be to picture events cleanly. The result is a climax that is undeniably ambitious and important to Halo lore, yet not always as emotionally sharp or immediately satisfying as the ending of Cryptum.

One twist in particular felt fairly easy to anticipate. I had a strong suspicion about it well before the novel made it explicit. Still, it fits neatly into established Halo mythology, and that matters. A predictable reveal is easier to forgive when it strengthens the internal logic of the universe rather than disrupting it. Bear deserves credit for making the reveal feel consistent with Halo's deeper canon rather than merely clever for its own sake.

So, was I satisfied with Primordium? Only partially. I admired it more than I enjoyed it. It contains major ideas, important lore, and a genuinely unsettling expansion of the Halo mythos, but the journey to get there is often long, dense, and uneven. The book asks for patience, sometimes more patience than it earns. Yet when it works, it works on a level few franchise novels even attempt.

More than anything, Primordium reinforces the impression that Cryptum and Primordium were conceived as parts of one larger design. The two novels feel deeply connected, less like separate adventures and more like adjoining acts in a single long narrative. That is not necessarily a criticism. In some respects it gives the saga weight and coherence. It also explains why Primordium can feel like a bridge text, essential in terms of lore, but less immediately thrilling as a standalone read.

At the time, that naturally raised the question of what the third Forerunner Saga novel would do next, especially with Halo 4 on the horizon and with 343 Industries openly signalling that the books were feeding directly into the next era of the games. Looking back, that connection is one of the most interesting things about Primordium. It may not be as instantly gripping as Cryptum, but it lays critical groundwork for the deeper themes of inheritance, Forerunner design, and human destiny that would later become much more explicit. For a newer companion read on that side of the lore, see The Forerunner Geas Found in Master Chief.

Primordium is, then, an important Halo novel rather than an entirely satisfying one. It broadens the universe, deepens its oldest mysteries, and commits fully to the weird, ancient, almost metaphysical side of Halo lore. It just does so at a pace that may test even committed readers.

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Halo: The Thursday War novel announced



Tor Books has just announced the title and release date for the second novel in the Karen Traviss’s “Kilo-Five Trilogy” of Halo books, the follow-up to last October’s Halo: Glasslands. Halo: The Thursday War will release on October 2, 2012.

Halo: The Thursday War picks up immediately where Halo: Glasslands left off, with forces on Earth and among the Covenant threatening a peace that is precarious at best. With a splinter group among the Sangheili pushing for war, some human colonies rebel against earth authority; and as ONI policy continues to shift with the volatile situation in space, the discovery of a trove of Forerunner technology on Onyx provokes leaders on Earth to seek uses for it in the conflict. For the fight is far from over….

“I wanted to focus on what it feels like to operate in a fragile ceasefire that’s turning into a mass of small, unpredictable wars where the enemy is much harder to spot and define,” says author Karen Traviss. “It’s not about big set piece space battles, superheroes, and hardware; this is a messy conflict seen at close quarters by real people with their own problems, whether those people are human, alien, or artificial intelligences.”

Traviss, whose first foray into the Halo Universe came with the short story “Human Weakness” in fall 2009’s New York Times bestselling “Halo: Evolutions” anthology, launched her new trilogy last fall with the acclaimed bestseller Halo: Glasslands. A veteran author who has penned number one bestselling novels in the Star Wars universe, bestselling novels for the Gears of War franchise (she most recently served as lead game writer for Gears of War 3), as well as her own science fiction series “The Wess’Har Wars.”

“From the very first page, The Thursday War propels you into a universe on the brink of chaos,” says Frank O’Connor, Franchise Development Director, 343 Industries. “It will immerse you immediately and enthrallingly into the events and circumstances that will come to define the state of the Halo universe in Halo 4. I can’t wait for fans and newcomers alike to experience the sequel to Glasslands.”
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JJ Reviews: Halo Cryptum by Greg Bear

Sometimes a story has been told to death. Think any James Bond, Freddy Kruger or Jack Reacher series - all done to death and often not highly original - they become past their use by date.

Eventually someone (a right's holder looking at diminishing returns) realizes the story is stale and reboot or retelling is necessary. Or else some dark secret that was merely hinted at is explored by way of a prequel.

Queue the Halo franchise - 5 Halo games in, a series of animations, cartoons and novels have followed. Some might argue that the Halo story is reaching or has reached its use by date. Whatever you think,  the story is now being split in two directions - 343 Industries think they have a new story for Halo 4 and Greg Bear has been given the task of telling a prequel story but a prequel perhaps unlike any other in that it's set 100,000 years before the age in which most people know the Halo universe. 

Halo Cryptum is the first of a trilogy known as The Forerunner Saga. Pitched as being "the first deep exploration into the time of the Forerunners, the creators and builders of the Halos. Almost nothing is known for sure about this ancient race. Worshipped by the Covenant as gods, their engineering relics pepper the galaxy, and their connection to humanity remains unanswered. "

Well frankly, Cryptum  raises more questions than it answers but that's OK as the plot gives a facinating glimpse into the origins of the Flood, an truly deep insight into the Forerunners and their struggles with what the presence of the Flood means for the 3 million planets that have sentient life. If you've seen Halo: Origins, that story puts Cryptum in context - this book is an exploration of the tales suggested in that story.

Thankfully, writer Greg Bear is no Alan Dean Foster of the Halo universe simply churning out the movie tie-in, his writing is tightly wound to the fabric of the Halo universe but he's been given the chance to add some real meat to the bones of the Forerunner's story which till now has only really been hinted at by the games.

He takes our antagonist 'Born Stellar' on a wonderful journey across the galaxy. Perhaps as a pawn of unseen masters, this 'manipular' interrupts the deep sleep of the Didact, a Forerunner whose knowledge of the universe could either save or perhaps destroy the galaxy. It's epic in concept but framed just right so that through the eyes of Born Stellar we see the ties of  his family and the secrets within it gradually being revealed to show that the treasure he seeks is not the treasure he'll find. 

A key point of plot, and spoiler alert here, is that it's revealed humans have been around much longer than the previous Halo canon has suggested - humans were once a thriving space travelling species that had fought a battle with the Flood, long before the Forerunners knew of its existence...

Cryptum also has carnivorous singing flowers which is always amusing in a science fiction novel. I named them 'Daughters of Audrey'.

As a piece of fiction, Halo: Cryptum isn't going to win the Booker Prize anytime soon, it has a slow pace in parts (save for an excellent finish involving court rooms and epic space battles), one could argue it's characters have little depth and that it's sometimes light on detail, such as lack of explanation of how some technology works.
I think that above gripes can be ignored if you just want to get inside the Halo universe a bit more deeply that you might have otherwise tread by playing the games. It gives an extraordinary insight into why the Halo games are the way they are (albeit they were written first!). That said, if you've never even heard of Halo before, you should still be able to follow Born Stellar's ride quite well.

I enjoyed Cryptum an immense deal and the moment I finished it, I grabbed my laptop and ordered the second book, Primordium. I can't hardly wait for it to arrive!

Extra for Experts: Trainspotters might note that the cover of Cryptum was also used in the Halo 4 Concept Art trailer.
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Read the Mass Effect: Deception Excerpt



The latest tie in novel Mass Effect: Deception launches next week on January 31st. To celebrate, publisher Del Ray has released a fifty page excerpt from the book for fans to get a taste!

The above image is the first paragraph of the novel.

Check it out here at the Bioware Blog or order it from Amazon.
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Karen Travis talks Halo: Grasslands

Karen Travis is a name both Gears of War and Halo fans are becoming more and more familiar with - she's shaped the script for the Gears games, written a few books that tie into the franchise (such as Aspho Fields), dipped her toes into Halo with the short story Human Weakness and now she's jumped into the deep end of the Halo pool with her first full Halo novel, Halo: Grasslands. It's a sequel to the very popular Ghosts of Onyx novel.

Travis sat down with her publicist for an interview as part of the promotional round for Grasslands. Here's a taste of the interview.

Justin Golenbock: How did you first become involved with the HALO franchise?

Karen Traviss: I was asked if I wanted to write a novella for HALO: Evolutions. I’m endlessly curious and always up for anything new if it sounds cool so I was interested. I was working on Gears at the time (as I still am) so I wanted to be sure they were cool with it, and they thought it was a great idea. If it’s military, if it’s a game, if it’s an IP I know nothing about (essential—I can’t work on things that I might have a pre-existing opinion on) and it has the moral grey areas I work best in, then I’ll probably give it a go if I have the time.

JG: Glasslands has been highly-anticipated by HALO fans as the first book or game in the franchise to delve deep into the chaos of the post-HALO 3 universe. Can you reveal anything about the plot for eager gamers and readers?

KT: As a former defence correspondent and a military writer, I approach HALO as a real situation. War is bad enough, but when a relatively straightforward war—two sides, clear stakes—ends, then fragmentation usually takes place. Hostility doesn’t end cleanly. Factions emerge. You’re not sure where the threat is coming from, and it keeps changing. In HALO, it’s like the end of the Cold War. So who operates best in this uncertain landscape, where conventional force – weapons and ships – have no targets or conventional wars to fight? Intelligence. Enter ONI, the Office of Naval Intelligence. If your enemy is off balance and licking his wounds, you grab that chance to knock him down so hard he never gets up again. You use black ops techniques using smart, adaptable people who can operate off the grid and handle themselves in the most dangerous environments in deniable operations. ONI assembles a team of ODSTs, a Spartan II, a civilian Sangheili expert, and an AI spy. It ought to be a simple case of doing the dirty on the bad guys by sneaky means, but things get very complicated when the secret roots of the Spartan programme is blown wide open….

ONI also has its hands full with another problem—Halsey has been a very bad girl and strolled off with a few Spartans mid-battle. While they’re hunting for her, she’s stranded in a Dyson sphere with “her” Spartans, some Spartan IIIs she views as third rate, and Chief Mendez. It’s a sealed world. They could be the last sentient life in the galaxy. They don’t know if the Dyson sphere will turn out to be a haven or a hell, or indeed if it’s already inhabited. They’re cooped up with one another for what might be forever and now they have to face the previously unspoken tension, guilt, and blame about a shocking era in Earth’s history – the terrible abuse of kidnapped children to create Spartans. It’s very uncomfortable and now it’s about to get personal and really painful. Cue mayhem!

Get the full Karen Travis interview over here!



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Blurb description of the Greg Bear's Halo: Primordium Novel


As spied on HBO, Amazon has a blurb description of the Greg Bear's Halo: Primordium Novel.

A long time ago, I was a living, breathing human being. I went mad. I served my enemies. They became my only friends.

Since then, I’ve traveled back and forth across this galaxy, and out to the spaces between galaxies--a greater reach than any human before me.

You have asked me to tell you about that time. Since you are the last true Reclaimer, I must obey. Are you recording? Good. Because my memory is failing rapidly. I doubt I’ll be able to finish the story.

Once, on my birth-world, a world I knew as Erde-Tyrene, and which now is called Earth, my name was Chakas...

In the wake of apparent self-destruction of the Forerunner empire, two humans--Chakas and Riser--are like flotsam washed up on very strange shores indeed.


Captured by the Master Builder, misplaced during a furious battle in space, they now find themselves on an inverted world where horizons rise into the sky, and where humans of all kinds are trapped in a perilous cycle of horror and neglect. For they have become both research animals and strategic pawns in a cosmic game whose madness knows no end--a game of ancient vengeance between the powers who seeded the galaxy with life, and the Forerunners who expect to inherit their sacred Mantle of duty to all living things.

In the company of a young girl and an old man, Chakas begins an epic journey across a lost and damaged Halo in search of a way home, an explanation for the warrior spirits rising up within, and for the Librarian’s tampering with human destiny.

This journey will take them into the Palace of Pain, the domain of a powerful and monstrous intelligence who claims to be the Last Precursor, and who now has control of both this Halo and the fate of Forerunners and Humans alike.

Called the Captive by Forerunners, and the Primordial by ancient human warriors, this intelligence has taken charge of, and retasked, the Master Builder’s cruel researches into the Flood--which it may have itself unleashed on the galaxy more than ten thousand years before.

This book is of course, the sequel to Halo: Cryptum. Here's my review of that Novel.
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HALO: PRIMORDIUM announced



Book Two in the New York Times bestselling Forerunner Saga

A long time ago, I was a living, breathing human being. I went mad. I served my enemies. They became my only friends…


New York, NY – July 19, 2011 – Tor Books, an imprint of Tom Doherty Associates, LLC–the largest publisher of science fiction in the world–is excited to reveal the title, cover, and release date for the second novel in the Halo Forerunner Saga, HALO: PRIMORDIUM, written by legendary science fiction author Greg Bear. Book One of the Forerunner Saga, Halo: Cryptum, is currently available in hardcover, and will be released in a trade paperback this fall. Book Two, HALO: PRIMORDIUM, will be released January 3, 2012 simultaneously alongside its audio edition.

The New York Times bestselling Halo series, based on the hugely successful Halo videogame franchise for the Xbox 360, has sold millions of copies, and is part of a global phenomenon that has dominated the science fiction landscape over the last decade.

With Halo: Cryptum, Greg Bear began a three-novel saga set in the era of the Forerunners, the ancient and enigmatic builders of the mysterious Halos, and the story continues in HALO: PRIMORDIUM. In Halo: Cryptum, a young, rebellious Manipular embarks on a dangerous search for artifacts belonging to the Precursors—long-vanished super-beings of unknowable power and intent. This quest sets off a devastating chain of events that nearly ends the Forerunner empire. In HALO: PRIMORDIUM, two humans who were former companions of the Manipular find themselves captives pawns in a cosmic game whose madness knows no end—a game of ancient vengeance between the powers who seeded the galaxy with life, and the Forerunners who expect to take up their sacred Mantle of duty to protect all living things.

“I’m having great fun working through the action and growing mysteries in HALO: PRIMORDIUM, as humans engage in an epic odyssey across a damaged, war-torn Halo, facing the Flood, rogue AIs, and the stunning testament of the Last Precursor,” says author Greg Bear. “This is classic SF territory for me, and it’s a terrific opportunity to work with the 343 team, and to contribute through these books to both future games and the Halo universe in general.”

“In Cryptum, Greg began an exploration of a vast and imposing part of the Halo universe,” says Frank O’Connor, Franchise Development Director for 343 Industries. “In PRIMORDIUM, he takes that story closer to the ground, exploring characters, motivations and mysteries that began in Cryptum and continuing a journey that’s fascinating, horrifying and inspiring, all at once.”

Tor Books has proudly partnered with Microsoft and 343 Industries to publish every book set in this iconic universe. Along with the first two books of the Forerunner Saga, Tor has also announced another all-new Halo trilogy penned by Karen Traviss that will explore the Halo Universe in the wake of the final events of Halo 3. Traviss’s first Halo novel, Halo: Glasslands, will be on shelves October 25, 2011.

The Halo franchise is an award-winning collection of properties that have grown into a global entertainment phenomenon. Beginning with the original Halo: Combat Evolved for Xbox in 2001, the rich fiction of the franchise has since inspired a series of blockbuster Xbox and Xbox 360 video games, New York Times best-selling novels, comic books, action figures, apparel and more. To date, sales in the Halo franchise have eclipsed $2.3 billion. Microsoft recently dropped a bombshell on Halo fans at E3 with two big announcements: on Nov. 15 2011, Microsoft will release Halo: Combat Evolved Anniversary, a spectacularly remastered version of the original Halo campaign bundled with some of the most beloved multiplayer maps in Halo history–all created in celebration of the 10th anniversary of one of the greatest franchises in gaming history. Also announced was Halo 4, the hugely-anticipated next blockbuster installment that will mark the beginning of a new Halo trilogy when it releases in-stores during the 2012 holiday season.

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Halo: Cryptum is the new Forerunner novel


A press release just out has formally announced the title of the first in a new series about the Halo forunner.

So named Halo: Cryptum, this will be the first of the Halo novels that goes really in depth as to the history of this race. I imagine things only hinted at in the games and other novels will be revealed as the seriies goes forward.

Here's the release:

New York, NY - Friday October 8, 2010 - Tor Books, an imprint of Tom Doherty Associates, LLC—the largest publisher of science fiction in the world—is pleased to reveal the title, cover art, and release month of Halo: Cryptum, the first in a trilogy of novels by Hugo and Nebula award-winning author Greg Bear in the New York Timesbestselling “Halo” series based on the hugely successful “Halo” video games franchise for the Xbox 360. Halo: Cryptum will be published in January 2011. An unabridged audio book edition will publish simultaneously with the new novel.

Halo: Cryptum will begin the first deep exploration into the time of the Forerunners, the creators and builders of the Halos. Almost nothing is known for sure about this ancient race. Worshipped by the Covenant as gods, their engineering relics pepper the galaxy, and their connection to humanity remains unanswered. Devoted fans of both the books and games will finally get to delve deep into the era of these enigmatic beings, and discover for themselves the epic story behind one of the great mysteries of the “Halo” universe: the complete disappearance of the Forerunners from existence.

"The enigma of the Forerunners is really at the heart of the drama and mystery of the Halo universe," says Frank O'Connor, Franchise Development Director for 343 Industries. "In all the games and the books so far we've only scratched the surface of the terrible events that engulfed the Forerunners and the Galaxy they protected 100,000 years ago, and we're very lucky to have a writer with Greg's experience and creativity to help us finally shed some light on why the Halos are really here."

Karen Travis' Halo novel, is presumable still underway
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Sequel to Ghosts of Onyx to be written by Karen Traviss


Keen Halo Fans may have heard of science fiction author, Karen Travis - she wrote a piece for the Halo Evolutions short story collection a while back. Now she has been bought in by Micosoft to go the whole hog and write a series of Halo Novels including a follow up to one of the favourite Halo books, Ghosts of Onyx which was written by Eric Nylund,.a long time Halo writer.

As part of the announcement Traviss said:

“When I was invited to write Halo fiction I already knew it’d be right up my street; not just because military fiction is my specialty, but because there’s also huge unexplored depth, grey areas, and really uncomfortable moral dilemmas that underpin the Halo story, and that’s like catnip to a writer like me. I write what’s known as tight third person – that is, I get right inside each character’s head and see the world as they see experience it – and Halo offers some terrific chances to explore some fascinating psyches caught in complex situations.”

Which all sounds nice and promising. And she'd be able to deliver on those promises too (if she made them!) as she has experience writing for other science fiction worlds including Star Wars and The Xbox's own Gears of War.

Everyone's favourite Frankie, Frank O’Connor, know to fans as 343 Industries Director of Franchise Development backed up Travis's statement with:

“Halo fiction fans are incredibly passionate about the fate of the Spartans of Onyx and the state of the Halo universe in the aftermath of the game events. We know that Karen has the talent, skill and passion to not only bring those stories to life, but also bring her experience a fresh new perspective too.”

So, given the books will apparently be set after the events of the classic Halo 3 - will the books tie in with the as yet unannouced Halo project that 343 Industries are not so secretly working on? Bet the farm, and the entire Harvest!


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