So said Chuck Beaver. Best known in the gaming industry as the story producer for Dead Space. And apparently it's causes a wee stir. Or made Cliffy B upset.
Most importantly, what's my view? I think this statement is most definitely true for the first Gears of War game. The story was bat-shit insanely loose with no fricken clear direction. To this day I still have no idea why General Raam was on that train with the so called Lightmass Bomb. Was he there to stop the bomb or kill our heroes Or both? I have no idea but he was a memorable boss ending for what it was worth. Gears 1 only became a great game because of it's look, feel, game play and full on multiplayer.
Check Beavers comment is perhaps less true for game's 2 and 3. Game 2 was mildly crazy but then again I have no idea why we had to go inside a giant worm or some secret lab who's real context in the Gears saga was never rely explained well enough in game.
I felt Gears 3 had a clear and direct purpose: find Adam Fenix and save the day.

But despite this Chuck has said that his original offending words had been taken out of context. He's issued this drippy statement as a result (and following the removal of the actual issue from the EA site).
"I just wanted to jump in and clarify some of my comments that were taken out of context about Gears of War. First, let me say that I'm a huge fan. It is an epic franchise that has trail-blazed more than a few industry-leading player experiences and mechanics. It is deservedly recognized as a top-tier title. Its success as a property is evidenced by its giant sales and rabid fan base. The industry is far better for Epic's contribution, and we all owe a great deal of inspiration to their work."
So there we go, we can all go back to being friends?
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