Press Release: Hang 'em High Reimagined by 343 Industries
"Halo: Combat Evolved Anniversary" Reimagines Classic Map Hang 'Em High and Introduces New Kinect Integration
New Halo Waypoint design, "ATLAS" companion experience, and Custom Challenges set to launch alongside "Halo: Anniversary" this holiday Announced at New York Comic-Con, High Noon, the stunning remake of the classic "Halo: Combat Evolved" map Hang 'Em High, is set to make its glorious return in "Halo: Anniversary." High Noon (also known as Hang 'Em High in classic mode) combines a decade of poignant nostalgia with the adrenaline-pumping thrill of classic "Halo" multiplayer combat, to round out the cavalcade of seven fan-favorite multiplayer maps launching with "Halo: Anniversary." HIGH NOON - High Noon returns players to the familiar canyons and catwalks of Hang 'Em High, the "Halo: Combat Evolved" classic multiplayer map, now reimagined for "Halo: Anniversary" with unprecedented detail. The vast generator complexes, which power this enormous slipspace portal, allow it to connect with an unknown number of locations across the galaxy. High Noon is a densely-packed arena of platforms, corridors and cover, best suited for team-based combat in both Slayer and Objective gametypes (4 - 12 players). |

Uncover Rich Details about the "Halo" Universe through the Power of Kinect Alongside the reveal of High Noon, 343 Industries also unveiled details about Kinect functionality in "Halo: Anniversary," including voice commands and a new feature that lets players gather canonical information about its universe as they explore "Halo" and relive the iconic adventure:
![]() Halo Waypoint has been the ultimate destination for "Halo" fans on Xbox LIVE since 2009, and this weekend, 343 Industries offered a sneak peak at what's in store for the groundbreaking online service this holiday:
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