ZBR Hit and Smashed


So, the Reach Development Team have reached Zero Bug Release:

Another long stretch without any updates. Since E3, we have been crushing bugs and working 24/7. It’s been brutal, but we did get to ZBR last night at midnight. Now we’re closing in on fixing only the crazy weird bugs that we feel just break the game or make us vomit. :)

This is also a time in the project when most of the team is locked out of the database and “have” to play the game all day. What poor souls.

Me, well I get to sit in a cold dark room triaging bugs for most of the day, then fixing some of them into the night.

We’re almost done and it’s playing so damn good!! I can’t wait for you all to join Noble Team on Reach in just a few months.

-Marcus

So the realization of Reach is nearly at hand, soon we shall have the most epic xbox game of ALL TIME in our hands, soon my precious, soon...

No comments: